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In-game previewAnimated drink selection with sound effects.
Deploy your own vending machine anywhere.
Auto-detects existing GTA vending machines.
Cash first, then bank. Weight validation.
ox_target/qb-target or proximity E key.
Collect deployed machine back to inventory.
A vending machine script for FiveM that turns the vending machines already in the map into working shops. It hooks into the native prop_vend_soda_02 prop, so a single install gives you coverage across the whole city — and players holding the vendingmachine item can deploy their own machine anywhere they like.
Interacting opens a custom animated NUI with the drink list, prices and a grab animation on purchase.
• Works on existing GTA vending machine props — no prop placement needed
• Deployable machine via inventory item, repackable by any player
• Two interaction modes: ox_target / qb-target, or proximity and the E key with no target script at all
• Configurable drinks — add, remove, rename and price each item individually
• Smart payment: checks cash first, then bank, and validates inventory weight before the purchase
• Prop placement mode with keyboard move and rotate after deployment
✅ OX Economy framework support alongside ESX and QBCore
✅ Admin command `/drinkmachine reload` to hot-reload config without restart
🔧 Bank payment failing silently when the player had insufficient funds instead of showing an error
⚙️ NUI redesigned — new animated dispense effect and drink selection grid
⚙️ `Config.Drinks` table now supports an `icon` field for custom drink images in the NUI