Coming Soon
This product is not yet available for purchase. Stay tuned for the release.
In-game previewWeapons displayed on character back/side.
Smooth draw animations with job overrides.
Durability-based jam chance + skill check.
Physical throw mechanic per weapon group.
Weapon drops as lootable item on death.
Attachment sync saved and restored per weapon.
Take your weapon experience to the next level! With cool features like visible weapons, realistic jamming chance based on weapon durability, dropping equipped weapons on death, throwing weapons Ā and holster animation, you get a more engaging and immersive gameplay experience. Check it out now!
š§ Death-drop items now correctly use the configured `deathDropChance` probability instead of always dropping
š§ Sling animation not restoring after respawn in certain frameworks
āļø Jamming cooldown timer is now per-weapon instead of global
āļø Improved sync reliability for sling state in high-player-count servers (OneSync Infinity)